New world lost alchemist krockes
STUDIO & TEAM LEADERSHIP
VP, Amazon Game Studios | Christoph Hartmann
Studio Brain | Richard Lawrence
Game Director | Scot Lane
Production Director | Sean OConnor
Live Lead | Katy Kaszynski
Lead Producer | Jorge Oseguera
Business Operations Director | Jon Dvorak
Tech Director | David Sullivan
GAME DESIGN
GAMEPLAY DESIGN
Creative Director | David Verfaillie
Design Command Combat | Jonathan Reynolds
Game Creator | Shawn Charron
Game Designer | Christopher Corey
Game Designer | Josh Hurley
Game Designer | Brian McCarty
SYSTEM DESIGN
Lead Game Designer, Progression & Seasons | Patrick Smedley
Gameplay Plan Manager | David Rogers
Design Manage Game Systems | Tony Morton
Game Designer | Jason Asidi
Game Planner | Joel Clift
Game Designer | Lily Peairs
Game Designer | Blake Philley
Game Designer | Samantha Van Bibber
Product Manager | Justin Wood
USER EXPERIENCE DESIGN & ART
Product Owner, UX & Store | Vincent Hui
UX Designer | Harry Barng
UX Designer | Preiyal Bhalla
UX Creator | Aslanta Chen
UX Designer | Eun Jeong Kim
UX Designer | Yejin Lee
UI Technical Artist | Peter Lockhart
UI Technical Artist | Glenn Martin
UI Technical Artist
Season 1 - Fellowship & Fire
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Spotlight
Season Pass Reward Track
The Season Pass gives players a variety of ways to earn new titles, gear, and more, including: 5 Seasonal Armor Skin pieces, 1 Seasonal Armor Set (5 pieces), 9 Seasonal Weapon Skins, 6 Seasonal Tool Skins, 1 Seasonal Emote, and 1 Camp skin. Our Free Track is available to all players, while the Premium Reward Track offers extra rewards for an additional purchase. The Season Pass also includes the introduction of the Season Journey, a series of tasks and challenges that send Adventurers around Aeternum, plus the Activity Card where players can earn Season XP through mini-objectives. The Season Pass ties into all of our seasonal content including the Silver Crow’s storyline.
Players can earn large chunks of Season XP though Journey Tasks & Challenges and Activity Card stamps. Smaller amounts of Season XP can be earned from the following:
Gypsum Cast crafting
Expedition Boss kills
Outpost Rush
PvP Arenas
War
Invasions
PvP kills
Corruption Breaches
Quests
Faction Missions
Aptitude Levels
Trials
Additional XP earning activities
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Crossbow - Daggers
Introduction
The Engineering Trade Skill in New World Aeternum allows players to craft muskets, blunderbuss, bows, mining picks, harvesting sickles, logging axes, skinning knives, fishing poles, and a limited quality-of-life items. In our Modern World Engineering Guide, we will walk you through everything you need to know about the Engineering Trade Skill.
Engineering in Recent World
To get started with Engineering you will need to group resources to craft. Once the resources have been obtained you will be using the Workshop (Arrow/Musket icon on map) or the Forge to craft anything Engineering. A tier 1 Camp Fire works for Flint Tools, but nothing else for Engineering. Walk up to the Workshop or Forge and press your default interact button, “E”, to open the crafting window.
How to Level Engineering in New World
Information in this section contains a recommended method to level your Engineering trade skill. You are in no way restricted to this method. It’s expected that you will diverge from it depending on material availability, perfecting proc chances, and market price values. Before we get started let’s look at a several things to consider as we level
Engineering Trade Skill Guide for Novel World Aeternum
Engineering Overview in Modern World: Aeternum
Engineering in New World: Aeternum is a very rewarding and useful skill that allows players to craft powerful ranged weapons, tools, and more. Engineering is primarily focused on creating Dexterity-scaling weapons, along with crafting tools, but can also craft other extremely useful items such as Powerful Proficiency Boosts.
Engineering is performed at a Workshop or Forge in any settlement. Workshops and Forges have a tier level that varies from town-to-town, and a higher tiered level workshop or forge will authorize you to craft higher tier items.
Engineering Leveling Guide in Novel World: Aeternum (Levels 1 to 250)
Engineering is a fairly flexible crafting skill to level depending on what materials you choose farming, or what is most cost-effective on your server. There are several ways to progress through Engineering with ease, and maybe even make some gold in the process. The "best" choice will differ from server-to-server and person-to-person.
Below is a list of recommended items to craft at certain level ranges in order to be most cost-effective with your Engineering